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[Palindrome] Post-Hunt survey
The Bombers are putting together a post-Hunt survey and have
requested input from us on whether there are any additional questions
we'd like asked. Below is the survey SPIES sent out last year. If
there's anything you feel it would be valuable for us to know about
this year that isn't covered here (or in analogous questions,
specific to this year's Hunt), please let me know BY TOMORROW. They
feel, and I agree, that the sooner this goes out, the better and more
complete the responses will be. I will be compiling a list of
suggested additions for them tomorrow evening, so I'll need any team
input by then.
SURVEY QUESTIONS:
1. What puzzles did you really like? What puzzles did you really
not like? Why?
2. How many people were on your team? What was your headquarters?
Was it enough room? Did it have enough drops/phone lines/cell
reception/power outlets/etc?
3. What did you think of the call-out system? What did you think of
the division between call-in and call-out? Do you have any
suggestions for improvement?
4. Ideally, when should Hunt end in your opinion?
5. What did you like/dislike about the theme? What did you think of
hinting at the theme before Hunt started? Did that make it more or
less fun?
6. What did you like/dislike about the agent encounters?
7. A bunch of puzzles required bringing/sending stuff to
headquarters (such as in Advanced Foreign Operations; Bring us
Food, Yo; and Counterintelligence). What did you think of those?
Were there about the right number, too few, too many?
8. What did you think of the events? Were there about the right
number, too few, too many?