Nominations for a team name can start now, although voting probably
shouldn't happen until we've integrated new members into the
mailing list. If people want to mail suggestions to me directly,
I'll collect them, as well as any hashed out on the list. I will
make sure that this suggestion gets onto the ballot.
That said, I'm personally not entirely comfortable with a team name
that could be interpreted as rubbing Katherine's nose in ACRONYM's
demise. I know that that's not the spirit in which it is intended,
but especially after the bad blood of last year's Bomber's split
off, my inclination would be to err on the side of caution.
As for strategies for winning, I don't think that it's contrary to
the team mission statement. After all, as Eric has pointed out once
or twice over the past couple of years, "Winning is fun, too."
Trip, would you be interested in a strategery position in my
cabinet? Offhand, I think both planning Friday night schedule and
working with Tinhorn on not just making sure that the Wiki works,
but also that we understand how to make the Wiki work for us, would
fall into this category, though any other suggestions would be
welcome.
Scott
----- Original Message ----
From: Trip Payne <trippayne bellsouth net>
To: Jenny Gutbezahl <jenny gutbezahl gmail com>
Cc: Palindrome Mailing List <palindrome cosmos phy tufts edu>
Sent: Monday, 20 November, 2006 3:26:25 PM
Subject: Re: [Palindrome] Team name?
Ooh, I like Mynonym. Second the motion.
Perhaps it's too early to talk about this, but what the heck. I know
that Palindrome plays for fun, with winning secondary to that, but
there
are a lot of us who would dearly like to win. Looking back on last
year, I think it's easy to pinpoint the main reason we weren't in the
running at the end: we had almost no one working the Friday night
shift,
which gave Bombers and Codex (who certainly did) a huge advantage
over us.
I remember coming back to the room early Saturday morning and there
were
only two people in the room, and they'd been struggling over a puzzle
for several hours. I was able to quickly solve two puzzles -- they'd
started them and just needed a fresh pair of eyes, so it's not like I
did anything special. If we'd had a decent-sized group of people
working throughout the night, I think we'd have made a lot more
progress.
So my suggestion is that ten or so people volunteer to take that
shift.
Obviously everyone should be around for the start of the hunt --
that's
an exciting time, it's when the theme is revealed, etc. But if we had
10 people who were willing to go to bed at 6 PM or so and come back
around 1 or 2 AM, that would really help things. (I know everyone
thinks "Oh, I can stay up the whole time if I have to" -- but
invariably
people crash, and if they're all doing it at the same time, that's
problematic.) And it's not like we need 35 people in the room during
the day.
I'll be the first to volunteer for the night shift -- anyone
willing to
join me?
-- Trip
Jenny Gutbezahl wrote:
Hi all,
Is it about time to start thinking about our team name for this year?
Some folks jokingly suggested that with the influx of Acronymiacs, we
might want to create a palindromic acronym (or an acronymic
palindrome). In the spirt, but not the letter of that, I suggest
"Mynonym," which would indicate that our team is named after being
named a rather aggressive bird that's good at imitating others.
Hathor/Jenny
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